Case study
Melaka Empire Defense
A browser strategy game where you defend a fort by programming cannon logic.

01
Problem
A strategy game can show how behavior is programmed when the player writes the cannon's rules instead of only clicking an attack.
02
What I built
Melaka Empire Defense runs in the browser. You defend a fort by programming cannon logic with visual blocks.
The public site describes the game in those terms. This page stays with that description and the live link.
03
What it does
The game generates JavaScript from those blocks, and that JavaScript is what the cannon runs.
Start with a short call
Tell me what you need. I will reply with a scope and a quote.